Connecting People and Cities
In October 2015, Clare Reddington, Creative Director of Watershed, came to Tokyo to facilitate the Playable City Tokyo Ideas Lab. The two-day lab, designed to build on the learning and network built through the preceding workshops, brought together 20 participants with backgrounds in architecture, landscape, town planning/development, design, art, engineering, and business.
Using the fieldwork observations and key discussion points from the workshop series as a base from which to start, the ideas lab took the participants on a journey to develop their understanding of a city, its people, and issues. Working in groups, the participants then entered a phase of idea generation. Taking their understanding of the city and applying the Playable City concept, to come up with original ideas for playful interactions that create connections – person to person, person to city.
At the end of the second day, six Playable City Tokyo ideas were presented (summary below) in front of an audience that included guest commentators, Seiichi Saito the Creative and Technical director of Rhizomatiks, and Kei Wakabayashi, Editor-in-Chief of WIRED Japan.