Playable City activities
Photo credit (from left to right): Hello Lamp Post © PAN Studios, © Beto Figueiroa/TragoBoaNoticia 2014, Shadowing © farrows creative

Making the City Playable: Tokyo 2018

The British Council and Watershed hosted the Making the City Playable Conference in Tokyo, Japan on Friday 28 September 2018.

Making the City Playable Tokyo is a unique day long conference to explore the theme of Playable City. The conference brought together an international mix of artists, policy makers, cultural producers, and creative changemakers to challenge our thinking and shape our inquiry into the future of Tokyo as a Playable City.

Playable City Tokyo launched in 2015 to develop imaginative new ideas for urban spaces and to engage communities in thinking about the future of Tokyo, particularly in the run up to the 2020 Olympic Games. Building on the success of the Playful Welcome Lab and the Playable City Tokyo Residency, this was the first time the popular conference was held outside of  the UK.

The programme featured opportunities for cross sector networking, debate and discussion, as well as an opportunity to sample Playable City thinking in action with a selection of bespoke experiences created by the cohort of international producers from Watershed’s global talent development programme, Creative Producers International.

Date: Friday 28 September 2018
Venue: Station Conference Manseibashi

SPEAKERS (in order of appearance)
Seiichi Saito, Creative and Technical Director, Rhizomatiks (JP)
Clare Reddington, CEO and Creative Director, Watershed (UK)
Kei Wakabayashi, Director, blkswn publishers (JP)
Tine Bech, Artist and Researcher (UK)
Motoko Tanaka, CEO, Ground Level Inc. (JP)
Jo Verrent, Unlimited (UK)
Mathias Poulsen, Counterplay Festival (Denmark)
Mie Miwa, EAST JAPAN RAILWAY COMPANY, Executive Officer, General Manager Life-style Business Development Headquarters (JP)

Watershed's Playable City programme features a global programme of labs, commissions and workshops, using innovative award winning creative technology projects to connect people to each other and their cities. Playable City is active across five continents in cities as diverse as Recife, Bristol, Lagos and now Tokyo – encouraging citizens to reimagine and reconfigure their city's services, places and stories.

Making the City Playable Conference is produced and organised by Watershed and British Council Japan, co-organised by JKD Collective Inc., and supported by Rhizomatiks Architecture and East Japan Railway Company. It is supported by Arts Council England, British Council and UWE Bristol as part of Creative Producers International. It is a Tokyo Tokyo Festival Grant Program and supported by Arts Council Tokyo, Tokyo Metropolitan Foundation for History and Culture as part of the Playable City Tokyo 2018 Residency.

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